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Desktop builds and a full settings screen

Irama Pendekar now builds as a finished game for Apple silicon Macs and 64-bit Windows, with settings for sound, controls, display and difficulty.

The laterite fort at the summit in daylight, the saron back in its pavilion.

Irama Pendekar now builds as a finished desktop game: an app for Macs with Apple silicon, about 490 MB, and a 64-bit Windows version using DirectX 12 with a DirectX 11 fallback, about 510 MB. Textures are now compressed for release, which brought the Mac app down to about a third of its earlier size.

A settings screen for every player

Tetapan / Settings is on the title screen and on the pause card, and changes apply at once.

  • Sound: master volume, music and ambience, and sound effects.
  • Controls: mouse speed, inverted look and camera shake.
  • Display: brightness, field of view, windowed or full screen, resolution, graphics quality and a frame-rate limit.
  • Gameplay: difficulty and language.

Difficulty scales the damage monsters deal: Easy is 60% of Normal and Hard is 140%. Brightness lifts the mid-tones, so the darker chapters open up without washing out the sky.

The Irama Pendekar title screen: the key art with Play, Settings and Quit buttons.
The title screen, with Settings under Play.

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